after doing these silhouettes, I've found that I'd actually like to create 3-5 different Bone Imps, approaching their designs as if I were designing fighting game characters. it's been a great way to also figure out how to design different characters or units as if in an rpg setting as well as a way to focus on what i'd like the outcome sort of be :D time to figure out which ones I'd like to pursue!
Sunday, September 19, 2010
some more silhouettes
after the first run of silhouettes, i decided to give it another brief go and see if i could get a few more forms out. it came out okay, but not as great as the first run. i still do like a lot of them though, but it now needs some focus. on that note:
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after doing these silhouettes, I've found that I'd actually like to create 3-5 different Bone Imps, approaching their designs as if I were designing fighting game characters. it's been a great way to also figure out how to design different characters or units as if in an rpg setting as well as a way to focus on what i'd like the outcome sort of be :D time to figure out which ones I'd like to pursue!
after doing these silhouettes, I've found that I'd actually like to create 3-5 different Bone Imps, approaching their designs as if I were designing fighting game characters. it's been a great way to also figure out how to design different characters or units as if in an rpg setting as well as a way to focus on what i'd like the outcome sort of be :D time to figure out which ones I'd like to pursue!
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